Interested in the world of video games? The gaming industry is incredibly exciting with many different job roles and career paths. Here at Hopwood Hall College, we will provide you with a strong visual and creative base and you’ll have access to industry-standard PC gaming labs with facilities including; a 3D printer, green screen, sound recording suite, Wacom Tablets, Oculus Touch and VIVE VR technology.
You will design, develop and make a range of games incorporating both 2D and 3D, producing all assets from the story and characters to sounds, sprites, animations, 3D models and more.
You will be encouraged to ‘play’, to experiment, to understand and question the nature of games, expressing your concepts and ideas through personal project work and live briefs using industry-standard software and hardware all set within the framework of a games design studio.
- Games design theory & practice
- 2D & 3D games engines
- 3D modeling
- Texturing, lighting and rendering techniques
- 2D & 3D animation
- Concept Art/Digital Painting techniques for objects, characters and environments
- Computer game story development
- CGI & VFX
- Video game SFX
- Video game soundtrack production
- Industry Live Briefs
The Level 2 course is a one-year study programme where you can develop the game making skills needed to create a 2D game.
The Level 3 course is designed as a two-year study programme but there is an option to undertake a Diploma in one year instead. Please ask for more details.
This course is taught at our Rochdale campus.
Opening up opportunities...
Kickstart your career in the gaming industry with a course at Hopwood Hall College, developing your skills and leading to a range of employment opportunities.
It could be your exciting first step towards a career as a Producer, Game Artist, Level Designer, 3D Generalist, Animator, VFX Artisit, Concept Artist, Soun Artist, QA Tester or Game Programmer.
I really enjoyed the group projects whilst studying, they’re probably the projects that give you the closest experience to working in the games industry. My advice is to never get discouraged, don’t be afraid and take risks. If you follow that and are open to working with others, you’ll grow into your profession.
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